Computer

Asus ROG Strix XG32VQ: Tech

As we expected from Asus’ Republic of Gamers product line, the ROG Strix XG32VQ ($ 699) gaming monitor is a first-class experience for hardcore gamers

. This 31.5-inch panel is pleasantly curved, has a refresh rate of 144 Hz and uses the AMD FreeSync option to match the frame rate of your installation. The $ 499.96 XG32VQ at Amazon has many modes and features, and even a miniature joystick, to make the task of navigating on-screen menus much easier than on most monitors. In our gaming tests, it turned out to be smooth, showing both bright colors and ink-black. Thanks to its rich gaming, ergonomic and aesthetic features, as well as superior image quality, FreeSync capabilities and an incredible refresh rate at a reasonable price,

Designed for performance and enjoyment.

At its booth, the ROG Strix XG32VQ measures 19.3 by 28.1 by 11.8 inches (HWD). When the stand is fully raised, the height rises to 23.2 inches. The monitor copes well with ergonomic adjustment, thanks to this very versatile stand; In addition to the nearly 4-inch range of height adjustment, you can tilt it 25 degrees, and the rotation function works a full 50 degrees in any direction. The base was built as a tripod, and I found it more durable than most of the bases for the large monitors that I used, which are usually V-shaped.

However, Asus dabbled in with different resolutions and proportions for its gaming monitors. Asus Designo Curved MX34VQ has an ultra-wide resolution of 3440 by 1440 pixels with an aspect ratio of 21: 9, and Asus ROG Swift PG258Q for $ 479.99. Amazon has a more thoughtful 1080p resolution.

The ROG Strix XG32VQ is designed for 1800R curvature, which means that if the panel curve continues to rotate to form a full circle, or if you place monitors side by side, the circle that they will form will have a radius of 1800 mm or 1.8 meters. This is one of the most severe curvatures we have seen; The only notable exception is Samsung’s curved 34-inch CF791 monitor with a 1500R curvature.

Running Formal Tests

We tested brightness, color accuracy and contrast ratio using the Klein K10-A colorimeter and SpectraCal CalMAN 5 software. The color chart below for the ROG Strix XG32VQ recorded in sRGB mode confirms the monitor’s very wide color gamut (125 percent of sRGB). As shown in the diagram, when testing in sRGB mode, the measurements of red, yellow and green colors (represented by colored dots), although they are located at a fairly uniform distance, are all outside – well outside, in the case of red and blue – a triangle depicting the normal borders of the color CIE RGB spaces (represented by rectangles). The area bounded by the triangle represents all the colors that can be obtained by mixing the three primary colors,

The nominal brightness and contrast for the XG32VQ are 300 cd / m2 (nit) and 3000: 1, respectively. I measured the panel at 283.8 nits and 3260: 1 in the default racing mode, which is designed to enhance color in high-speed games. (It is not surprising that in sRGB it was not so bright, with a peak brightness of only 194.2 nits.) Power consumption is 44 W, which is typical for a gaming monitor with screen size.

I also reviewed the ROG Strix XG32VQ in several AAA PC games – Hitman, Far Cry Primal, Rise of the Tomb Raider – and watched the playback in related tests. The scenes looked vibrant, with vibrant colors and good details in dark areas. I did not see any traces of artifacts.

Game-oriented modes and features

The power button and OSD controls are located on the back of the monitor, just below its lower right edge. I usually find this hidden placement (albeit very common) annoying, but the ROG Strix XG32VQ has a secret weapon: the top control is not a button, but a tiny joystick that can be used to navigate the OSD menu system more conveniently. Glory to Asus for this.

Most modern hardcore gaming monitors offer a way to synchronize the monitor’s refresh rate with the output frame rate of the gaming system using AMD FreeSync or Nvidia G-Sync. As for the XG32VQ, Asus used Adaptive Sync, a derivative of AMD FreeSync, in the range from 48 Hz to 144 Hz, providing a wide working window for smooth gameplay.

Also available through the on-screen menu are four GamePlus modes. The first three are Crosshair (which offers four crosshair styles as an overlay in your games), Timer (which adds a countdown timer overlay) and FPS Counter (the same idea, but showing the current and historical frame rate when Adaptive Sync is set to on). The latter, Display Alignment, is only useful if you have two or more of these panels; this allows you to fine-tune the settings of multiple monitors by displaying alignment lines around the edges of the XG32VQ. In fact, you can use it to customize the circle of curved panels that you dreamed about (or, most likely, three of them to envelop your peripheral vision in racing games).

Blue light and bling

The functionality of the panel goes beyond these more or less typical enhancement modes and allows for blue light filtering. The XG32VQ comes with Asus ultralow blue light filters (TÜV Rheinland certified) to protect your eyes from damaging blue light during sleep. You can select one of four filter settings through the on-screen menu.

In addition to the actual display functionality, the ROG Strix XG32VQ provides a host on the body. Asus includes its Aura Sync lighting effects, which allow you to synchronize the lighting on the actual monitor housing with the lighting of other Asus peripherals (as well as with equipment from other manufacturers supporting Aura Sync). All these lighting steps are performed using the included Asus utility. Thus, you can go so far as to synchronize the lighting built into the Asus motherboard, the Aura Sync-compatible keyboard/mouse set, and other devices to get a full desktop under the command of one RGB-lighting maestro.

You can choose from a dozen different lighting schemes, including static, breathing, gating, comet, Glowing Yo-Yo and the effect of music synchronization. The monitor can even project the ROG logo onto the surface under the stand …

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